![]() ![]() Good luck with your development! I have wishlisted and I will be watching. Optimise spells and build ultimate combos to defeat twisted monstrosities and delve deeper into the Lone Ruin. I would try to use it on one enemy and they would end up inside the wall rather than behind it. LONE RUIN Venture into an old, magical ruin to seek an ancient power in this highly replayable roguelike twin-stick shooter. The ice wall was a little difficult to use effectively for me. A nice upgrade idea that I didn't see yet is to increase character's movement speed for some amount of time after dashing. It might be nice to have the dash hurt enemies a little or do something else to enemies (slow them down, etc) by default rather than needing an upgrade. ![]() The music suits the gameplay and visual style very well.ĥ. It was annoying to have it fizzle so often.Ĥ. Feels like range should be more of a strength for that spell. The Chain Lightning distance to first hit could be extended a bit. Looking down at the spell HUD and back is annoying to have to do constantly and frustrates me.ģ. There should be an audio cue and visual cue on the character itself when a spell is available again. You start every run in Lone Ruin with a swappable Dash ability bound to your bottom-left shoulder button and one choice from eight abilities offered to you by a mysterious stranger who’s eager. The spell should visually be closest to the hand that pushes the button.Ģ. ![]() It made it difficult to use them as a reference for spells. The spells set to LT and LB were on the right of the HUD while the spells set to RT and RB were on the right. Looking for a different challenge? Take on the Survival mode for a timed, wave-based game mode.Hi! I like what you have created so far! I have some suggestions.ġ. Lone Ruin, developed by Cuddle Monster and published by Super Rare Games for the Switch and Steam, is an Isometric twin stick roguelike shooter.Put in another way: it is a game where you control a character from a three quarters top down view, control their facing and movement independently, fight primarily with projectiles against enemies with projectiles (to the point where the game becomes. Maximise your destructive magical setup combo through the many upgrades and customisation options available as you venture deeper into the ruins via your chosen path. It’s dangerous to go ‘lone, so pick the spell that best fits your play style to survive the hazards of the Lone Ruin. Don't let the horrifying creatures get the best of you! The answer probably lies in the center of Lone Ruin… if you can make it there.įight your way through blood-pumping battles and more than a whole host of enemies and multiple bosses in several distinct, hellishly vibrant areas. What could have corrupted this city? Having heard the legends, you, a gifted spellcasting explorer, arrive at these hostile ruins a millenia later with the goal of seeking this ancient power and finally cleansing the city of the corruption it was consumed by all those years ago. What once was a buzzy civilisation and people living in harmony with the magic surrounding them has long since been driven mad and twisted beyond recognition by the very magic that used to help sustain them. Dive deeper and deeper, battling your way through twisted creatures, utilising your very own magic abilities to ultimately reach the center of the Lone Ruin.Īn ancient city enveloped by magic. ![]() Play as an explorer who seeks a mysterious ancient power and venture in a ruined magical city, built atop a source of magic used by olden mages to power and transform themselves. Lone Ruin is a spell-based roguelike twin-stick shooter with a focus on replayability. ![]()
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